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Topic: A question to the Artix development team (Read 2253 times) previous topic - next topic
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Re: A question to the Artix development team

Reply #15
For curiosity, why is the need to fork?
I mean, feel free, but what is the mission of your fork?

Re: A question to the Artix development team

Reply #16
For curiosity, why is the need to fork?
I mean, feel free, but what is the mission of your fork?

I don’t know yet if I need a whole fork of Artix, perhaps in the future this may happen, but so far the task is quite simple, and the task is as follows - create an easy-to-use distribution that people migrating from microsoft windows to Linux can use, with a smooth learning curve, so that people can learn to work with Linux in the process, but use the system and its capabilities - now ! In general, it will be a user-friendly distribution, but at the same time, without programs that could violate the user's privacy, ungoogled-chromium will be provided by default out of the box, and stuff like that ! Plus there has been a pretty big trend towards Linux lately among gamers, but due to performance issues, they get frustrated and come back to Windows thinking that there is no other way out, I also want to influence this by providing users with simple tools and patched kernels to improve their gaming performance out of the box.

Re: A question to the Artix development team

Reply #17
create an easy-to-use distribution that people migrating from microsoft windows to Linux can use, with a smooth learning curve,
"Ease of use" is a relative term. To some, point-and-click GUI seems "easy", but when unplanned things happen they find themselves stumped on what to do. This is true on Windows as well.

Quote
so that people can learn to work with Linux in the process, but use the system and its capabilities - now !
GNU/Linux is best learned by using it, overcoming potential problems as you go. Reading a well written book on it usage also helps, as well as reading documentation. Perhaps the best tools for a beginner are: text editor, less(1) and man(1)!

I don't know if you are familiar with Luke Smith, but he covered the topic of learning how to use GNU/Linux in several of his videos on Youtube. He mentions that usually newcomers to GNU/Linux are advised to try programs "familiar from Windows", and even to use Wine to run Windows applications. The problem is that Steam, Wine, etc are an advanced topic in GNU/Linux, and not something native to GNU/Linux or, more generally, Unix environment, so they inevitably run into problems, lose interest and go back to Windows. The correct way would be "when in Rome..."

Re: A question to the Artix development team

Reply #18
"Ease of use" is a relative term. To some, point-and-click GUI seems "easy", but when unplanned things happen they find themselves stumped on what to do. This is true on Windows as well.
GNU/Linux is best learned by using it, overcoming potential problems as you go. Reading a well written book on it usage also helps, as well as reading documentation. Perhaps the best tools for a beginner are: text editor, less(1) and man(1)!

I don't know if you are familiar with Luke Smith, but he covered the topic of learning how to use GNU/Linux in several of his videos on Youtube. He mentions that usually newcomers to GNU/Linux are advised to try programs "familiar from Windows", and even to use Wine to run Windows applications. The problem is that Steam, Wine, etc are an advanced topic in GNU/Linux, and not something native to GNU/Linux or, more generally, Unix environment, so they inevitably run into problems, lose interest and go back to Windows. The correct way would be "when in Rome..."


Convenience is a relative concept, I completely agree with you, a value judgment regarding something is, in principle, so popular, because everything is learned in comparison. For the same reason, Windows users do not find GNU/Linux convenient, because their usual "convenience" obtained by past experience does not correlate with the new "convenience" obtained when using GNU/Linux, someone adapts, someone does not, I want simplify this process by making the transition smoother so that more people can learn to use Linux

And what about steam, wine, and so on, I can say that technologies are developing very quickly, and today you can achieve amazing results on Linux-based operating systems, but for this you need "many stars to converge in the sky"
This process needs to be simplified, it will not be difficult for an experienced user to find out in which version of Wine the application he needs will run, but not everyone knows, for example, how to provide asynchronous compilation of shaders with a specific number of threads to improve the performance of the application being launched. I think, this world needs my programs and Linux, in which such modern technologies will work out of the box at the push of a button.

Re: A question to the Artix development team

Reply #19
This is kind of Artix based:
https://sourceforge.net/projects/alfheim-linux/
There was also an ArtixBang from the ArchBang team for a while, doesn't seem to be about now though.
You'd probably attract more Windows noobs with full Chrome than ungoogled Chromium I would guess  ;D
Noob friendly is often as much about help and support as the software itself I think.
It could take years to gain a user base, there's a lot of distro's about.