Re: Trouble with certain games on KDE
Reply #3 –
Okay, printed it out:
Client using an automatically assigned port
Client opened a socket on address 0.0.0.0:0
Client opened a socket on address [0:0:0:0:0:0:0:0]:0
Linked against SDL version 2.0.12
Using SDL library version 2.0.20
GL_VENDOR: Intel
GL_RENDERER: Mesa Intel(R) HD Graphics 4400 (HSW GT2)
GL_VERSION: 3.1 Mesa 22.0.2
vid.support.arb_multisample 1
vid.support.gl20shaders 1
NOTE: requested 1x AA, got 0x AA
Video Mode: fullscreen 1600x900x32x0.00hz
X connection to :0 broken (explicit kill or server shutdown).
Thoughts?